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Bioinformatics and the Human-Computer Interface

Wednesday, June 8th at 5:30pm 12 months ago
89 York Boulevard, Transmedia Lab - Accolade West 103, Toronto, ON Directions
New computer interfaces are becoming available that transform human biologically-generated activity into viable data input sources for computers. Human-sourced activity such as physiological signals generated by the heart, skeletal muscle, brain neuronal activity, eye movements, skin conductance or pulse are viable input data sources for computers and provide a wealth of information not readily available via alternate means. Methods for collection, analysis and interpretation of these types of data are presented. Consider the concept of computer interfaces that are capable of discerning one’s emotional dimension and motivational state for the purposes of enhancing and improving the creative design process and associated results. The realization of “emotional – motivational state resonance” between the designer and computer application could result in rapidly obtained design results that match the designer’s objectives. Such methodology could also be applied to design recipients to feed data back to the designer for inclusion into the design process.

Alan Macy is Research and Development Director of BIOPAC and has a background in in electrical engineering and physiology and has designed data collection and analysis systems, used by researchers in the life sciences, that help identify meaningful interpretations from signals produced by life processes for over 30 years with a focus on psychophysiology, emotional and motivational state measurements, magnetic resonance imaging and augmented/virtual reality implementations. In addition to Macy’s background in biomedical engineering, Macy is a science artist, he specializes in the creation of cybernated art, interactive sculpture and environments.

This free public lecture is a part of Movement and Emotion as Computational Interfaces, a workshop and speaker series led by an interdisciplinary team with backgrounds in performance, computational media art and bioengineering,
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